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About

Hello! I’m kannape. 🐊

My name is Thomas, and I'm a game developer đŸ•šī¸, a software engineer đŸ’ģ, and a writer âœī¸ based in Lyon, France. I like to create things, whether it's games, tools, or stories.

On this portfolio, you will find a summary of all my professional experiences, a few of my personal projects, and of course, my writings!

Skills

Even if I specialize in game development, I also have skills in other engineering fields, such as backend development, web development, and mathematics.

đŸ•šī¸ Gamedev softwares

Unreal Engine Godot Unity

đŸ’ģ Programming languages

C++ Golang C C# Python Rust

🌐 APIs & OS

REST GraphQL Linux Windows

đŸ› ī¸ Softwares developpement tools

Git Google Antigravity Docker OBS

🎨 Graphic design & 3D

Photoshop Illustrator Blender

About me

I’ve always been fascinated by video games. I remember playing them as a kid and being amazed by the worlds and stories they could create. It was like magic! As I grew older, I started to wonder how these games were made and what it took to create them. That’s when I discovered game development and realized that it was something I wanted to pursue as a career.

Programming then became evident. I started with C++ and SFML, then moved on to C# with Unity, and eventually discovered Unreal Engine, which I’ve been using ever since.